#Why won't this activate

1 messages · Page 1 of 1 (latest)

strange wyvern
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    description: &7New Life
    trigger:
        set metadata tag "life" of player to dropper inventory named "&x&3&7&E&7&1&B&lʟ&x&2&B&E&9&1&A&lɪ&x&1&E&E&A&1&9&lꜰ&x&1&2&E&C&1&8&lᴇ"
        loop 20 times:
            set slot loop-value of (metadata tag "life" of player) to gray stained glass pane
        set slot 0 of (metadata tag "life" of player) to gray stained glass pane
        set slot 4 of (metadata tag "life" of player) to player's skull named "&x&3&7&E&7&1&B&lɴ&x&3&2&E&8&1&B&lᴇ&x&2&E&E&8&1&A&lᴡ &x&2&5&E&A&1&A&lʟ&x&2&0&E&A&1&9&lɪ&x&1&B&E&B&1&9&lꜰ&x&1&7&E&B&1&8&lᴇ &7(Click) " with lore "&eRequirements (3)", "&7Full Set of Core Gear" and "&750 Kills" and "&73h Playtime"
        open (metadata tag "life" of player) to player
on inventory click:
    event-inventory = (metadata tag "life" of player):
        cancel event
        index of event-slot = 4:
            if {kills::%player's uuid%} > 25:
                if player has netherite pickaxe with lore "frick":
                    if player has netherite sword with lore "frick":
                        if player has netherite helmet with lore "frick":
                            if player has netherite chestplate with lore "frick":
                                if player has netherite leggings with lore "frick":
                                    if player has netherite boots with lore "frick":
                                        broadcast ";"``` i got this code but i gave myself full netherite with lore frick it just doesn't work it works fine if i have a sword named frick when i only check if player has sword with lore frick
magic oyster
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If player has is if they have it in their inventory

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@strange wyvern

strange wyvern
magic oyster
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U wang it to be if they have it or wearing it

strange wyvern
magic oyster
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Then idk honest

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Also if u need them to have all armor add spacing

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Add debugs

strange wyvern
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why won't mine work

magic oyster
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Also where is the event

strange wyvern
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they click the center of the gui slot 4 & if they got 25 kills which i have & armor smh happens

magic oyster
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It might be cause I’m on phone that it’s messed up for me

strange wyvern
magic oyster
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Idk if this makes a difference but maybe if player has a item with lore “lore”

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Also add a debug to see if it registers the inventory click

strange wyvern
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I think i may found issue, it seems to only check line of the lore so if i got custom enchantments it won't work it think

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lemme test

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ye it doesn't support the second or any other line of the lore, but i think me can fix

magic oyster
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do if lore contains ""

strange wyvern
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my skript works flawlessly (for now)

strange wyvern