#Bossbar

1 messages · Page 1 of 1 (latest)

dark eagle
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Ypu never add players to it

tawdry imp
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Doesn’t the on damage section do do

dark eagle
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not for a local variable...

halcyon hollow
tawdry imp
dark eagle
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But the tutorial adds players in the same event

tawdry imp
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I literally did too?

halcyon hollow
thorn thorn
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you very much did not

tawdry imp
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Which lines does it

halcyon hollow
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On load: and on damage: are diffrent events

thorn thorn
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you create a bossbar in on load

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and add the player in on damage

halcyon hollow
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Use player's uuid

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Or that

thorn thorn
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these are two separate events; that variable dne in the damage event

halcyon hollow
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Do this {bossbar::%player's uuid%} instead {_bossbar}

dark eagle
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its a boss's health, no need to be linked to a player

halcyon hollow
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Oh...