#randomtp user not at lobby
1 messages · Page 1 of 1 (latest)
permission: op
trigger:
if size of all players is greater than 1:
set {_randomPlayer} to a random element out of all players where [input != player and input's world is "world" or input's world is "world_the_end" or input's world is "world_nether"]
if {_randomPlayer} is set:
set {_seconds} to 5
loop {_seconds} times:
send action bar "&eDịch chuyển trong %{_seconds}% giây..." to player
play sound "entity.player.levelup" with volume 1 to the player
wait 1 second
subtract 1 from {_seconds}
teleport player to {_randomPlayer}'s location
send "&aBạn đã được dịch chuyển đến người chơi ngẫu nhiên: %{_randomPlayer}%"
set {_randomPlayer} to a random element out of all players where [input != player and input's world is "world" or input's world is "world_the_end" or input's world is "world_nether"]
it doesnt work bro
do you have any example
no spoonfeeding
set the argument for world to tp
permission: op
trigger:
if size of all players is greater than 1:
if arg-1 is not set:
send "&cBạn phải nhập tên của thế giới để dịch chuyển! (world, world_the_end, world_nether)"
stop
if argument-1 is "world" or argument-1 is "world_the_end" or argument-1 is "world_nether":
set {_randomPlayer} to a random element out of all players where [input != player and world of input is arg-1]
if {_randomPlayer} is set:
set {_seconds} to 5
loop {_seconds} times:
send action bar "&eDịch chuyển trong %{_seconds}% giây..." to player
play sound "entity.player.levelup" with volume 1 to the player
wait 1 second
subtract 1 from {_seconds}
teleport player to {_randomPlayer}'s location
send "&aBạn đã được dịch chuyển đến người chơi ngẫu nhiên trong thế giới %{arg-1}%: %{_randomPlayer}%"
still not work sir
@pliant condor can you fix that for me
cant do it rn srry