the location
on right click with a stone axe:
push player upwards at speed 0.5
wait 0.6 second
set {_loc} to location of player
loop 15 times:
set {_radius} to loop-value * 0.5
set {_shape} to circle with radius {_radius}
set particle of {_shape} to smoke
draw the shape of {_shape} at {_loc}
loop all entities in radius {_radius} around {_loc}:
if loop-entity is not player:
set {_direction} to vector from {_loc} to location of loop-entity
set {_direction} to ({_direction} * -1)
push loop-entity in {_direction} at speed 1
damage loop-entity by 5 hearts
wait 1 tick
there is an error on the push line it does not like that line