#manipulating breaking speed
1 messages · Page 1 of 1 (latest)
is there an attribute for it
there is but I need the player's break speed to be directly dependant on the variable
because the variable can be affected by mulitple sources
so simply change the block breaking speed to the variable?
And update the variable from the several sources
ok what’s your code
if name of player's held item contains "&fEndstone Pickaxe":
set break speed for player to 2
send "Break Speed: %break speed for player%" to player```
idk
what else should I use
cause on player block break
wouldn't work cause that's after the thing
on mine: maybe
Also your not using the attribute
Read the attribute
That I circled
That’s the block mining speed
how would I use an attribute
Docs
try set player’s block break speed attribute to 100
See if it errors
Also you might need to use the other attribute
I don’t know the difference between them
it doedsn't let me set it to anything
What does it say