#detect what block a projectile hits
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according to the skript docs you can just use event-block
if that still returns as air, you can loop all blocks in a radius of event-location (use a filter to only loop non-air blocks)
event-block returns as <none> and i dont really want to loop a radius around the projectile, i need to detect what the arrow hits accurately
i basically want to detect if the projectile hits a block or an entity
if event-block is set:
broadcast "block"
on projectile collide:
broadcast "entity"``` ?
event-block only returns none if you hit an entity otherwise it works just fine
try block at event-projectile