#Player variables (With UUID) reset

1 messages · Page 1 of 1 (latest)

lethal moss
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when a variable is set to an entity, they do not persist on restart
is that what you're talking about?

errant echo
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what do the vars contain?

wooden pivot
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I used it for a level skript

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And set it to the player's uuid

narrow scarab
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setting a variable to a string should persist

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inventories, entities will not

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can you send an example? is it maybe a memory variable?

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maybe also send sk info too

wooden pivot
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this sk info?

wooden pivot
errant echo
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Outdated addon galore

lethal moss
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never heard of Ersatz but that was last updated 7 years ago on spigot, i recommend you remove that
your addons are really outdated, update them

errant echo
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Delete Skellett, SkQuery and Ersatz

narrow scarab
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I would delete skquery, its known for being buggy, good chance its the issue

errant echo
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they tend to break things

narrow scarab
lethal moss
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like are you doing set {level::%player's uuid%} to player?

wooden pivot
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No not like that

lethal moss
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what does the variable contain

errant echo
wooden pivot
wooden pivot
narrow scarab
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restart and see if things save

wooden pivot
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I'll try it out

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Idk if it works, but not only the level variable, but a variable boolean is not saving

wooden pivot
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Now it's really weird 😭 Instead of just deleting the variable it looks like it just keeps resetting to 7