#bossbar no work
1 messages · Page 1 of 1 (latest)
i think its the if level of glowing of attacker is 2: condition
your code may not be passing that condition (try putting a broadcast statement after that condition)
also what does that even do? not valid syntax according to the parser
its likely either the glowing condition or the bossbar1::particle condition
@wispy kettle @earnest geode the wait 5s is unfinished, its supposed to be how frequently the bossbar will update also wdym by not valid syntax?
the skunity parser doesnt like it, but that doesnt have all addons iirc. if it loads in game, it should be fine.
the wait 5 seconds isnt in a loop or anything though
Because it doesn't do anything yet
Il try it without the particles variable
just debug and see which conditions pass
All conditions pass
its just the bossbar refusing to work ._.
add attacker to {bar::%attacker's uuid%}
set bar color of {bar::%attacker's uuid%} to red
set bar title of {bar::%attacker's uuid%} to "&cᴀᴛᴛᴀᴄᴋ ᴅᴀᴍᴀɢᴇ ʙᴏᴏꜱᴛ"
set bar progress of {bar::%attacker's uuid%} to 100
set bar visibility of {bar::%attacker's uuid%} to true```
this part?
well, your setting the variable to the player's bossbar, but if they dont have a bar, that might not work
oh nvm yeah its not passing
how should i do it instead?
check the examples on the docs or the skbee wiki