I have this code on right click: if player's tool is any hoe: if {fireballshoothoe::%player's uuid%} is true: spawn 1 fireball at location of block above player wait 1 tick push last spawned entity in direction of player with force 1
and when the fireball is pushed, it curves in a wierd way for some reason, i was wondering if there's a better way to do it so the fireball dont curve
#fireball curving when summoned and pushed
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make player shoot fireball
do I need any extra addons for that?
nope
that shoots a small blaze fireball, any way to make it shoot a ghast fireball?
fireball is normal one, small fireball is the blaze one
can I adjust the speed of it in any way?
set metadata value "cooldown" of player to metadata value "cooldown" of player ? now
difference between metadata value "cooldown" of player and now > 15 seconds:
set metadata value "cooldown" of player to now
broadcast true
else:
send action bar "&bwait %15 seconds - difference between metadata value"cooldown" of player and now% before you can use this again" to player``` also this is what I made and always use for cooldowns
shoot ... at speed x
thanks
you need skbee if you want nice notation for action bar
I have it
alr great
thats it, thanks sm