#buycraft and skript

1 messages · Page 1 of 1 (latest)

fallen delta
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command /credits [<text>] [<offline player>] [<int>]:
    trigger:
        if player has permission "admin.zeniosgens":
            if arg-1 is not set:
                send " {@prefix} " to player
                send " " to player
                send " &3/credits set <player> <number> &f*note (to set to yourself /credit set,add,remove <number>" to player
                send " &3/credits add <player> <number> &f*note (to set to yourself /credit set,add,remove <number> " to player
                send " &3/credits remove <player> <number> &f*note (to set to yourself /credit set,add,remove <number> " to player
                send " &3/credits info <player> " to player
                send " " to player
            else:
                if arg-1 is "set" or "add" or "remove" or "info":
                    if arg-1 is "set":
                        if arg-2 is set:
                            if arg-3 is a integer:
                                set {store::credits::%arg-2's uuid%} to arg-3
                                send "{@prefix} &c&lADMIN&f &8› &fSuccessfully set &3%arg-2%'s&f multiplier to &3%arg-3%&f!" to player
                        else:
                            set {store::credits::%player's uuid%} to arg-3
                            send "{@prefix} &c&lADMIN&f &8› &fSuccessfully set &3%player%'s&f multiplier to &3%arg-3%&f!" to player
                    if arg-1 is "add":
                        if arg-2 is set:
                            if arg-3 is a integer:
                                add arg-3 to {store::credits::%arg-2's uuid%}
                                send "{@prefix} &c&lADMIN&f &8› &fSuccessfully added &3%arg-3%&f from &3%arg-2%&f!" to player
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thats ths kript

muted rampart
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The code seems to be ok

fallen delta
muted rampart
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Okay I see where is the error now

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You have if arg-1 is set or or

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That's wrong

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You should make like

  code
else if arg-1 is "remove":
  Code```
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And so on for other options you have

fallen delta
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the skript works fine with a player executing it

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but not with tebex

muted rampart
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Also

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You have here wait a min

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Try broadcasting the variable?

fallen delta
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im using it on scoreboard

muted rampart
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Does it return credits or <none>]

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?

fallen delta
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credits

muted rampart
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So I have tested

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I have tried sending commands same as tebex sends

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From console

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It doesn't send any commands

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Yeah from console it doesn't execute

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I'm not sure, try removing the permission line and test

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Yeah it's nor returning any results