#why dont it tp you
1 messages · Page 1 of 1 (latest)
sorry this one
if player's world is "pvp":
if "%region at player%" contains "sword":
teleport player to location(-600.5, 73, -0.5, world "pvp", 90, 0)```
the error should tell you why it doesn't work
it has no error
it just doesnt tp
it very much should have one
well it doesnt
why
hey look its an error
what is wrong with that
with the error?
if attacker's world is "pvp":
if "%region at attacker%" contains "sword":
wait 1 tick
teleport victim to location(-600.5, 73, -0.5, world "pvp", 90, 0)```
there
still dosent tork
then you should check where its failing
add a broadcast at each indentation level
on death, right after checking the attacker's world and checking the attacker's region
if "%region at attacker%" contains "sword":
wait 1 tick
teleport victim to location(-600.5, 73, -0.5, world "pvp", 90, 0)```
i dont need world
broadcast "death"
if "%region at attacker%" contains "sword":
broadcast "region"
wait 1 tick
broadcast "wait"
teleport victim to location(-600.5, 73, -0.5, world "pvp", 90, 0)```
@cedar roost i did it
it all works
i see wait broardcast but still dont tp
should teleport them
it doesnt
do they have an entity riding them or something
what no
that stops entities from being able to be teleported
this teleports me fine
adjusted some values so it worked without having to throw it into an event and having to make a new world
are you on mcright now
send me the exact code you pasted?
that line
can you send me the entire code
teleport player to location(-600.5, 73, -0.5, world "avastarstota", 90, 0)
could i use respawn