#item frame rotation prevention
1 messages · Page 1 of 1 (latest)
on rightclick on item frame:
if player's gamemode is not creative:
cancel event
on damage of item frame:
if attacker's gamemode is not creative:
cancel event
if attacker does not have permission "op":
cancel event
worldguard
use target entity maybe? just on right and left click see if the target entity is an item frame
yep it says item frame
wdym
would the priority need to be high for it to be checked first?
wouldnt*
No