#every 0.1 seconds damage
1 messages · Page 1 of 1 (latest)
every 0.1 seconds: is an event. You have to instead do something like
loop all players:
#damage stuff
wait 0.1 seconds```
Yeah you don't have to kill them
#teleport```
Teleport an entity to a specific location.
This effect is delayed by default on Paper, meaning certain syntax such as the return effect for functions cannot be used after this effect.
The keyword 'force' indicates this effect will not be delayed,
which may cause lag spikes or server crashes when using this effect to teleport entities to unload...
Then teleport them to the location of spawn
No, loop all players then teleport them to the coordinates of spawn if they're in region event
I already sent the syntax for the loop
And the docs for the teleport
Just read
Try it
Yeah that would be the coords of where you want players to be sent to
do not do it this way
bro it didn't teleporting all players that in the region