#every 0.1 seconds damage

1 messages · Page 1 of 1 (latest)

gleaming mist
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Try "every 0.1 second:"

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Idk

steady hearth
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every 0.1 seconds: is an event. You have to instead do something like

  loop all players:
    #damage stuff
    wait 0.1 seconds```
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Yeah you don't have to kill them

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  #teleport```
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Then teleport them to the location of spawn

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No, loop all players then teleport them to the coordinates of spawn if they're in region event

steady hearth
steady hearth
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Just read

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Try it

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Yeah that would be the coords of where you want players to be sent to

sturdy fox
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do not do it this way

copper spire
sturdy fox
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cause

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player is the executor in this case...

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you want loop-player...

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also, you only need to broadcast once

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and you need to send the title to the loop-player too

copper spire
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ok but how do i teleport all loop players ?

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uh

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i fixed it