#Pressure plate with name on death msg
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or however you store the name, access it
well, how are you storing it?
oh, as an item only.
okay, then when you place it you'll want to store the player that placed it. I recommend setting a string tag for the block with skbee
thats one way, but that would use a lot of variables
you would have a variable for each pressure plate. that can be a lot of wasted sotrage space
setting a custom NBT tag for the block would be better
with skbee. you can find the download for skbee and it's wiki on shane bee's github page
okay, then go to the wiki page outlining NBT
the player's UUID
as the name can change
set string tag "placedBy" of NBT compound of %someBlock% to event-player's UUID
then when they step on it, just get that tag, and then youll be able to determine who placed it
no
the same expression;
whatever you set it to
I would do the UUID, then just parse as offline player
blocks dont have names, only items
although, since the name is just %player's name%'s trap, you can get the player's name from the NBT tag, then just add "'s trap" to the end
again, UUID would be best
the tag for the block
no
I practically gave you the line
whoops, wrong message