#help custom item tag

1 messages · Page 1 of 1 (latest)

lusty turret
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lore?

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if so do give player <item> named <item name> with lore "<lore>"

spark quiver
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not lore

lusty turret
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alr idk what u mean then, sorry

naive summit
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(its SkBee)

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Official Example

set {_n} to nbt compound from "{Points:10}"
set {_i} to netherite axe with nbt {_n}
give player diamond sword with nbt from "{points:1}"
give player diamond pickaxe with nbt from "{Damage:100}"```

*Example by: ShaneBee*
spark quiver
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set {wood_hatchet1} to unbreakable wooden axe named "&6Wooden &fHatchet &7🪓" with lore "&f⭐ 3%%" with custom model data 1 with all flags hidden with nbt {Chance:3}```
lament wasp
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you want to add a custom tag?

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the skbee wiki goes over that

cursive vale
lament wasp
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you can apply the whole compound, or set an individual tag: set (string/int/whatever) tag "name" of NBT compound of %object% to ...

cursive vale
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that too

spark quiver
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how do i do this:

set {_chance} to tag "Chance" of player's tool nbt```