Here is my command:
set {class.%{_player}%} to {_class}
set {level.%{_player}%} to {_level}
set {xplvl.%{_player}%} to {_xplvl}
set {maxhealth.%{_player}%} to {_maxhealth}
set {basearmor.%{_player}%} to {_basearmor}
set {basedef.%{_player}%} to {_basedef}
set {sturdy.%{_player}%} to {_sturdy}
set {basestr.%{_player}%} to {_basestr}
set {swiftness.%{_player}%} to {_swiftness}
set {speed.%{_player}%} to {_speed}
set {baseloot.%{_player}%} to {_baseloot}
set {mglvl.%{_player}%} to {_mglvl}
set {xpmglvl.%{_player}%} to {_xpmglvl}
set {manaab.%{_player}%} to {_manaab}
set {cstabl.%{_player}%} to {_cstabl}
set {spell.%{_player}%} to {_spell}
set {avspell.%{_player}%} to {_avspell}```
This is a function that sets variables of a player to a class, when I call the function it looks like this:
```classbase(player, 0, 0, 0, 20, 0, 0, 0, 20, 400, 100, 0, 0, 0, 0, 0, "false", 0)```
The game is complaining about not knowing what 0 is stating:
**Can't Understand this expression: '0' **
AND YES I HAVE CHECKED THE NOT SO HELPFUL DOCS. (Please stop referring me to there, I've already checked about a billion times to make sure.)