#kdr isnt working

1 messages · Page 1 of 1 (latest)

primal abyss
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    aliases: /togglesc , /togglescoreboard
    trigger:
        toggle player's scoreboard

every second:
    loop all players:
        set title of loop-player's scoreboard to formatted "&2&lTᴏʀᴛʟᴇʙᴏx"
        set line 7 of loop-player's scoreboard to "&aIP&8: &aTᴏʀᴛʟᴇʙᴏx.ᴍɪɴᴇʜᴜᴛ.ɢɢ "
        set line 6 of loop-player's scoreboard to "&a "
        set line 5 of loop-player's scoreboard to "&ePʟᴀʏᴇʀ&8: %loop-player's displayname% "
        set line 4 of loop-player's scoreboard to "&eOɴʟɪɴᴇ Pʟᴀʏᴇʀs&8: &b%online player count%/%max player count%"
        if {kills::%loop-player's uuid%} is not set:
            set {kills::%loop-player's uuid%} to 0
        if {deaths::%loop-player's uuid%} is not set:
            set {deaths::%loop-player's uuid%} to 0
        if {kdr::%loop-player's uuid%} is not set:
            set {kdr::%loop-player's uuid%} to 0
        set line 3 of loop-player's scoreboard to "&eKɪʟʟs&8: &b%{kills::%loop-player's uuid%}%"
        set line 2 of loop-player's scoreboard to "&eDᴇᴀᴛʜs&8: &b%{deaths::%loop-player's uuid%}%"
        set {kdr::loop-player's uuid} to {kills::%loop-player's uuid%} / {deaths::%loop-player's uuid%}
        set line 1 of loop-player's scoreboard to "&eKᴅʀ&8: &b%{kdr::%loop-player's uuid%}%"


on death:
    loop all players:
        if victim is a player:
            if attacker is a player:
                add 0.2 to {kills::%attacker's uuid%}
on death:
    add 1 to {deaths::%victim's uuid%}
    
command /resetkdr:
    permission: OP
    trigger:
        set {kills::%player's uuid%} to 0
        set {deaths::%player's uuid%} to 0```
#

please help

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Error msg?

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no error

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kdr just always says 0

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huh

lyric knot
primal abyss
#

Here:

  add 1 to {deaths::%victim's uuid%}```
Could be replaced with
```on death:
  add 1 to {deaths::%player's uuid%}```
primal abyss
#

ok

primal abyss
lyric knot
#

for the kills

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and kdr isnt how many kills u got / how many deaths u got

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its a kill to death ratio

primal abyss
#

kdr always says 0

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no matter how many kills or deaths the player has

lyric knot
#

can u send a ss of the kdr: in the scoreboard

primal abyss
#

there

#

sent

lyric knot
#
    aliases: /togglesc , /togglescoreboard
    trigger:
        toggle player's scoreboard

every second:
    loop all players:
        set title of loop-player's scoreboard to formatted "&2&lTᴏʀᴛʟᴇʙᴏx"
        set line 7 of loop-player's scoreboard to "&aIP&8: &aTᴏʀᴛʟᴇʙᴏx.ᴍɪɴᴇʜᴜᴛ.ɢɢ "
        set line 6 of loop-player's scoreboard to "&a "
        set line 5 of loop-player's scoreboard to "&ePʟᴀʏᴇʀ&8: %loop-player's displayname% "
        set line 4 of loop-player's scoreboard to "&eOɴʟɪɴᴇ Pʟᴀʏᴇʀs&8: &b%online player count%/%max player count%"
        if {kills::%loop-player's uuid%} is not set:
            set {kills::%loop-player's uuid%} to 0
        if {deaths::%loop-player's uuid%} is not set:
            set {deaths::%loop-player's uuid%} to 0
        if {kdr::%loop-player's uuid%} is not set:
            set {kdr::%loop-player's uuid%} to 0
        set line 3 of loop-player's scoreboard to "&eKɪʟʟs&8: &b%{kills::%loop-player's uuid%}%"
        set line 2 of loop-player's scoreboard to "&eDᴇᴀᴛʜs&8: &b%{deaths::%loop-player's uuid%}%"
        set line 1 of loop-player's scoreboard to "&eKᴅʀ&8: &b%{kills::%loop-player's uuid%}%/&b%{deaths::%loop-player's uuid%}%"


on death:
    loop all players:
        if victim is a player:
            if attacker is a player:
                add 0.2 to {kills::%attacker's uuid%}
on death:
    add 1 to {deaths::%victim's uuid%}
    
command /resetkdr:
    permission: OP
    trigger:
        set {kills::%player's uuid%} to 0
        set {deaths::%player's uuid%} to 0```
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that might work

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@primal abyss

primal abyss
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ok

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it works thank you