#The question is how to do this {@test%number%loop}
1 messages · Page 1 of 1 (latest)
Apparently I need a number there, but the script writes an unknown parameter {@test%{number}
how do you intend to change an option, something that is parsed when the script is loaded?
we need more context
Code and error would be usefull if there is one
Here is the code
options:
test: sus
command sus:
trigger:
message "{@test}"
its not too clear, idk if they are trying to rename it
if you increase the verbosity of skript, script literally sees this code as message "sus"
it's never changed after the script is loaded
and it'd require a complete rewrite of options to change
(probably)
we need a description of what youre trying to do
No, they are given in advance in the dream, so you need to read them
uhh, you don't need to put %% before an option
and u define questlore before quest1givemoney?
In short, there are some {@quest1name},{@quest2name},
{@quest3name}
and I need to check them all
why are i and o not local
Pretty sure they mean they have a few options
Test1, test2 and test3 for example
And they wanna use a variable when they call upon that option
So {@test%{number}%}
and they can't
then just make a list of them
options are just set to their value when the script is loaded
not when the code is run
he's using {@test::1}
huge difference
Thank you
what
solution: replace 'options:' with 'variables:' and remove the @
and maybe use a logical order
(theyve marked this as solved)
(other people exist)