So basically, what I want to make is a fishing-net-kinda thing, and to create the effect I thought it would be a cool idea throw out items as the things holding it together, which would have a lead "effect" attached to the player.
I came across the problem that you can only leash living entities, not things like dropped items.
Another idea I had was spawning foxes with the items in their mouth that were invisible and had NoAI nbt, but when I gave the the nbt tag they could not move anymore.
I hope someone can help me to get this or a similar effect
My current code:
trigger:
set {_loc} to location 5 meter in front of player
loop 36 times:
# Creating a circle to indicate where to launch the items
add 10 to {_}
set {_1} to 20 * cos({_})
set {_2} to 20 * sin({_})
set {_v} to spherical vector with radius 1, yaw of player + {_2}, pitch of player + {_1}
set {_loc} to location of player
add 1.75 to y-coordinate of {_loc}
draw 5 of flame at {_loc} ~ {_v} with extra 0
# Tried this with foxes:
#set {_n} to nbt compound from "{Silent:1b,Invulnerable:1b,NoAI:1b}"
#spawn fox at player with nbt {_n}
#apply invisibility without any particles to last spawned entity for 10 minutes
#push last spawned entity {_v}
#make player leash last spawned entity
# And the items
drop cobweb named "test%{_}%" at location of player without velocity
push last dropped item {_v}
make last dropped item leash player # or make player leash last dropped item```