#add nbt tag to armor stand
1 messages · Page 1 of 1 (latest)
Heres a code I made a while back for my private creative server, feedback I translated to englishon right click on item frame or armor stand: if player's gamemode is creative: if player's held item is debug stick: if player is sneaking: if tag "Invisible" of nbt of event-entity is 1: send "<tooltip:&7Server message>&7[👁]<reset> &fSet %event-entity% &7[%x-coordinate of event-entity% %y-coordinate of event-entity% %z-coordinate of event-entity%] &ato visible" to player cancel event delete tag "Invisible" of nbt of event-entity else: send "<tooltip:&7Server message>&7[👁]<reset> &fSet %event-entity% &7[%x-coordinate of event-entity% %y-coordinate of event-entity% %z-coordinate of event-entity%] &cto invisible" to player cancel event set tag "Invisible" of nbt of event-entity to 1 else: if tag "Invisible" of nbt of event-entity is 1: send "<tooltip:&7Server message>&4[👁]<reset> &cCan't edit entities set to invisible" to player cancel event
We need more than “not working”, also seems like you could
to see syntax and examples
Is there any code for skbee that adds nbt tags to entitys?
set <type> tag “tag;Insert Something” of nbt compound of entity to <value>https://skripthub.net/docs/?id=6646
The docs..