#skript not reconizing fully grown wheat plant

1 messages · Page 1 of 1 (latest)

river salmon
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Code blocks

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And try ripe

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Also the else and stops are redundant

radiant elm
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Nope.

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its not working

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still

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Skript appeartly reconizes but doesn't care

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    if event-block is ripe wheat plant:
        if inventory of player contains wheat seed:
            send "%event-block%" to player
            cancel event
            wait 2 ticks
            set event-block's age to 1
            remove 1 wheat seed from player's inventory
            drop  1 wheat
            drop 4 wheat seed
        else:
            stop
    else:
        stop
plain cloud
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try wheat[age=7]

radiant elm
river salmon
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Theres a pin fir block data in #skript-help-2

river salmon
radiant elm
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Y

radiant elm
radiant elm
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I don’t see it