#How can I reset a map with skript?
1 messages · Page 1 of 1 (latest)
er bendinbendin
Skbee has structures
Or you could set the blocks between 2 locations but youd have to do it in chunks
permission: op
trigger:
set {_s} to structure named "HoleMap"
fill structure {_s} between location(5173, 108, 4844) and location(4823, -62 5194) # fills the structure object with blocks from the world
save structure {_s} # saves it to file
command /PlaceMap:
permission: op
trigger:
set {_s} to structure named "HoleMap"
place structure {_s} at location of target block # places the structure in the world```
I tried to do this but it didnt work, do you know why?
please turn off reply pings
i dont know why it "doesnt work" because I dont know what you mean by "doesnt work". Errors? something happening that shouldnt be? vice versa?
(also i dont have much experience with skbee structures)
there is no errors
thats nice
am using skript 2.6.3
ok
^
you still havent elaborated on whats happening
you are provided un-needed details
and IM NOT WELL-VERSED WITH STRUCTURES!
although maybe add .5 to the coords
skript uses this; the exact centre of the block