#Void Skript
1 messages · Page 1 of 1 (latest)
on damage: damage was caused by lava, fire or burning victim is a player kill victim teleport victim's loot to 35, 63, -10
drop their inventory at that location
then clear the inventory
and then kill the victim
Here is how you can teleport player
teleport victim to location(1,1,1, world "world")
on damage: damage was caused by lava, fire or burning victim is a player teleport victim to location(36.05,63,-5.07, world "world") wait 1 tick kill victim
it works now when i die to fire it teleport me to a location with before i die
great job!
now i just need to do "falldamage on glass" like when u take falldamage nothing happend but if u take falldamage on glass it tp u and kill u like before
and "damage was caused by falldamage on glass" doesn't work
check for damage cause, if its fall damage, check for block under the victim
Use 3x `, then it will automatically do more than 1 line
(You need to close them too)
for the formatting
ohh
damage was caused by lava, fire or burning
victim is a player
teleport victim to location(36.05,63,-5.07, world "world")
wait 1 tick
kill victim```
oh yeah thats better
ty
Here is how you can check block below the player
if block below victim is glass block:
damage was caused by falldamage
victim is a player
if block below victim is glass block:
teleport victim to location(36.05,63,-5.07, world "world")
wait 1 tick
kill victim```
damage was caused by falldamage isn't a thing how do i type it then?
fall_damage
Damage cause is
fixed the falldamage is was "fall"
now its just whenever i take fall damage it kills me and teleports me
damage was caused by fall
if block below victim is glass block
victim is a player
teleport victim to location(36.05,63,-5.07, world "world")
wait 1 tick
kill victim```
add the :
then nothings happends
on damage:
damage was caused by fall
if block below victim is glass block:
victim is a player
teleport victim to location(36.05,63,-5.07, world "world")
wait 1 tick
kill victim
send /sk info
ok nvm
try this
damage was caused by fall
if block below victim is glass block:
victim is a player
teleport victim to location(36.05,63,-5.07, world "world")
wait 1 tick
kill victim
this one
should work
PERFECT ty this helped me soo much
👍
quick question extra cooldown for pearls??? i tryed ⬇️
set the cooldown of ender pearl for player to 10 seconds
i found it in skunity docs but it doesn't work
