#Explosion doesn't want to create at variable [solved]
1 messages · Page 1 of 1 (latest)
Create a vector, loop x times: adjust the length and show particles
how do I use a vector in skript
set {_v} to vector between a and b
I right now have this but it doesn't work any ideas why
loop 10 times:
set {_vN} to vector (0, 0, {start})
set {_loc} to location of victim offset by {_vN}
create a safe explosion at {_loc}
set {start} to {start} + 1```
Start can be a local variable
I made it a local variable but I seem to get errors with the vector variables
Any errors?
yes I got this one:
[23:54:32] [Server thread/INFO]: Line: set {_vN} to vector (0, 0, {_start})
[23:54:32] [Server thread/INFO]:
and
[23:54:32] [Server thread/INFO]: Line: create a safe explosion at {_loc}
[23:54:32] [Server thread/INFO]:
no space vector(x, y, z)
Creates an explosion of a given force. The Minecraft Wiki has an article on explosions which lists the explosion forces of TNT, creepers, etc.
Hint: use a force of 0 to create a fake explosion that does no damage whatsoever, or use the explosion effect introduced in Skript 2.0.
Starting with Bukkit 1.4.5 and Skript 2.0 you can use safe explosion...
What do you mean by this?
How to use vectors
nvm I figured that out but I still get an error at create a safe explosion at {_loc}
Explosion doesn't want to create at variable
no didn't work
‘Create a safe explosion of force 2 at {_loc}’
Or
‘Create a safe explosion of force 2 at location at {_loc}’
Maybe
Create a safe explosion of force 2 at {_loc} worked thanks!
All good 😊