#Cooldown not working
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```pretty sure you need to use the actual item, like `diamond` or `iron trapdoor`
the cooldown is there
but the utility doesnt stop in the cooldown
on load:
set {customitems::bloodlightsword} to unbreakable netherite sword named "Bloodlight Sword"
set {customitems::regenbooster} to unbreakable stick named "Regen Booster"
command /customitems:
permission: op
trigger:
loop {customitems::*}:
give player {customitems::bloodlightsword}
give player {customitems::regenbooster}
on damage:
if attacker's tool is {customitems::bloodlightsword}:
if victim is player:
apply strength 3 to attacker for 3 seconds
on right click:
if player is holding {customitems::regenbooster} in main hand:
apply regeneration 3 to player for 10 seconds
set item cooldown of {customitems::regenbooster} to 45 seconds
the cooldown works
i still get regen when pressing right click
even when
i changed it a bit
still not working
on load:
set {customitems::bloodlightsword} to unbreakable netherite sword named "Bloodlight Sword"
set {customitems::regenbooster} to unbreakable stick named "Regen Booster"
command /customitems:
permission: op
trigger:
loop {customitems::*}:
give player {customitems::bloodlightsword}
give player {customitems::regenbooster}
on damage:
if attacker's tool is {customitems::bloodlightsword}:
if victim is player:
apply strength 3 to attacker for 3 seconds
on right click:
if player is holding {customitems::regenbooster} in main hand:
if {cooldown::%player's uuid%} is "false":
apply regeneration 3 to player for 10 seconds
set item cooldown of {customitems::regenbooster} to 45 seconds
.... i mean replace the var with the actual item```on load:
set {master_sword} to 1 of diamond sword
WRONG:
set item cooldown of {master_sword} to 100 seconds
RIGHT:
set item cooldown of (diamond sword) to 100 seconds```