Here is my code, I have multiple game instances within the server all called "em_1", "em_2", "em_3" etc. I need it to detect on the death of the player what world they are in (game instance). Say it be "em_1" then I need to take that 1 part and set it to the {_instance}. Is there any way of doing that?
if {_instance} contains "em_":
set {_instance} to ""
teleport victim to {prelobby.%{_instance}%}```