#.
1 messages · Page 1 of 1 (latest)
in the death event
other than that, put it in the lore
split it and get the money
Use NBT for the amount and instead of every 1 second use pickup event
First, the sunflower is named "%amount%
money", but you try to remove "money". Then,
try add instead of give amount to the balance,
then third and last thing. Looping all players
every second is very goddamn inefficient. I
suggest you doing it on right click, and if you
want to make it player-specific, like
unclaimable by others, set a variable to the
player who claimed that sunflower, and check
if it's the same player on right click
I believe he needs the global var for the every second/on right click with sunflower (if he implements it) events, i'm not sure if a local one can get out of on death
No, and
Read what i said again "set a variable to the player who claimed.."
I gave you the steps, you figure out how to transpose it in code
idk how sr fade
Well, if you're new, you probably shouldn't throw yourself in bigger project like this or the spawners one, then ask for code. Not cool.