#Smooth stone
1 messages · Page 1 of 1 (latest)
set block at event-block
it should be the name of item that errors or fails
set block to is valid syntax
place event item returns the plain output so either using skript reflect event.getItemInHand() or doing logic yourself with player's tool and player's offhand tool
set block to works?
i thought you couldn't set the event-block directly like that
but yes i overlooked the 2nd line lol
It's a reference to the block so no reason why you couldn't
Because event values don't have changers
Same reason you can't set loop-block directly
name of player's held item is "(name)" for second line
?
I've been freely using event-block, event-item and event-dropped item forever with only a handful of events that prohibited the usage of modifying
huh interesting
i was under the impression that event values didn't have changers
wonder how i got stuck in that thought
fusezion's right