#(SOLVED) Lock player into a spectator target
1 messages · Page 1 of 1 (latest)
How can I detect when the player leaves the spectator target?
just set the player to their teammate every like 5 ticks
If there are a lot of players playing, doesn't that lag the server?
Okay thank you!
a tick is 0.05 seconds
how do I make this solved?
(SOLVED) Lock player into a spectator target