#Loop all players doesn't work

1 messages · Page 1 of 1 (latest)

tight arrow
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It doesnt loop all players only the booster user

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for the parts where it says loop all players

mossy dagger
mossy dagger
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Put the wait outside the loop

tight arrow
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wont that instantly end the boost?

mossy dagger
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Well you'd loop everyone, adding
Wait
Loop everyone, removing

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Simple

tight arrow
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but if a player disconnects

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wont it ignore that player?

mossy dagger
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I mean it already will with your current code

tight arrow
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no it doesnt

mossy dagger
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Let me rephrase
Your current code works for a single player

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Separating the loops works for any player, with the caveat of just needing to save a list of who was online when it started

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Tbh this isn't even a good design for setting up a boost, it won't handle new joins at all

tight arrow
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ye how do I do that