#combat skript

1 messages · Page 1 of 1 (latest)

mossy anchor
#
on quit:
    if {actplus.time.%player's uuid%} exists:
        if player's tool is "totem of undying" parsed as item type:
            set player's tool to air
            kill player
            broadcast " %player%&3 logged out while fighting &l%{actplus.combatant.%player's uuid%}%"
        if player's offhand tool is "totem of undying" parsed as item type:
            if player's tool is "totem of undying" parsed as item type:
                set player's offhand tool to air
                set player's tool to air
                kill player
                broadcast " %player%&3 logged out while fighting &l%{actplus.combatant.%player's uuid%}%"
            else:
                kill player
                broadcast " %player%&3 logged out while fighting &l%{actplus.combatant.%player's uuid%}%"

I still dont die when i hold double totem

chrome creek
#

Suggestions:

Stop using nested variables {varname.%expression%}
Use variable lists {varname::%expression%}

You can use two of expressions while setting them both to air
Use set ((player's offhand tool) and (player's tool)) to air

mossy anchor
mossy anchor
#

Suggestions:
Stop using nested variables {varname.%expression%}
Use variable lists {varname::%expression%}

Could you show me in my skript?