I'm not an amazing sr1 player, but I had an OK grasp on the movement mechanics. I have some muscle memory, and I felt like I knew how the physics worked for the MOST part.
I understand that SR2 is a new game with some new mechanics and whatnot, but a lot of the tutorial made no sense to me, even though I know vaguely how the game works.
The basic tutorial is fine, the map works in your favor, and its a fine way to teach people how to click buttons.
The item tutorial is fine, however CTRL is my taunt, and L is my item. I cannot taunt + rocket to complete the rocket tutorial. I didn't know this, but it seems like CTRL + L is bound to opening the LOGS folder on your pc. Odd.
One big downside I felt for ALL of the tutorials was this:
I didn't feel like I was learning anything. I would press buttons, something would happen, and it would go to the next tutorial before I could process what I did, if I did it correctly, or how to recreate it. I'd have to go to the menu and replay it multiple times to see if I really understood it.
The advanced mechanics tutorials, however, feel confusing.
Building speed felt... Weird? Due to how short the tutorial for this was, I had no clue what happened. I grappled, I jump, I finished. I didn't feel like I processed or learned any information.
The grapple portion of building speed is fine I suppose. Again, same problem of it being too quick. I cannot process this.
Same problem with the slope.
The spike one has a massive issue. You can just hold grapple and make it to the end while gaining 0 speed. This is definitely not 90 degree grapple spam.
boost braking is fine.