Going off this suggestion: https://discord.com/channels/135491486983651328/1416447227081130104
I think it would be cool since in the UI right now it talks about humans having Health. But they're all the exact same at 150, except for Pyro, who sits at 180.
Since Pyro does it, why not everyone?
I think it'd be cool if Health variables were different based on who you picked.
This is how I'd order in order of best Health to worst Health:
This would also help classes feel a little more teamwork reliant, and less on "Lone Wolfing" Encouraging Scientists to stick near their team more to aid in Sniper vulnerability.
Pyro ( Best Health) - 185? Best (Buffed by 5 HP?) Could also stay at 180.
Commando - 165? Better
Pathfinder - 150 (Current Health)
Trapper - 135? Worse (Or keep it simply at 150) Thought about lower since his weapons are so strong.
Scientist - 125? (Worst Health)
Health, Stamina and Speed values differing