#Spawn teams apart and teammates together

35 messages · Page 1 of 1 (latest)

ocean robin
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I seem to remember this being changed a while ago, and the game has definitely been worse off for it. So, so many times I have spawned in right next to tyrants or a bunch of dinosaurs that kill me immediately, or spawned so far from other humans that I just get picked off trying to get to company, or been feeding as a dino and had humans spawn in right there. There really needs to be a change to the spawning algorithm to make this less frustrating, because right now there are so many occasions where I feel I've been immediately doomed by my spawns. I understand difficulties with smaller maps like Transfer, but most maps have ample space to avoid spawning humans in the ass of a Spinosaurus - and are also big enough that spawning you far from your team is quite possibly a death sentence. It would make such a difference if humans could just spawn with their teammates more consistently, and especially that they weren't allowed to spawn anywhere near any dinosaurs.

timid perch
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I like this since they'd spawn apart from eachother's teams. Biggest issue before was you'd be a Tyrant after one human and then all of a sudden his team spawns around you then you'd be outnumbered

whole sable
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When you try to heal but a human spawns next to you

swift nacelle
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not sure if it's still there but there is a weighting in dino spawns to place them closer to tyrants so they're likely to feel the benefits of their roars. if that's still a thing we could remove it.

ocean robin
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It's moreso humans spawning next to tyrants that's problematic

warm tendon
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Subjected to spawning behind dinos team 3 times in a row

gray lagoon
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be eating at a corpse a bit late and my team goes to other side of map and humans spawn on me

warm tendon
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I usually see it on docks, verdant, falls and snowbound the most

ocean robin
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yep
humans should just... not spawn near corpses to begin with

gray lagoon
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yeah

ocean robin
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actually that reminds me of another suggestion i've been meaning to post for ages, one sec

gray lagoon
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i wish spawn weights were changed so some less used areas of the map were used more

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like humans straight up dont spawn on one side of waterlogged and thats the side thats arguably more interesting than the other side

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maybe would freshen up gameplay as humans tend to not move far from where they spawn

ocean robin
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I mean, Waterlogged is a whole other issue entirely
But yeah, spawns definitely need work, so many times I've died simply because the game spawned me into a scenario I can't win

zenith remnant
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Snowbound 💗

swift nacelle
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a spawn point with a tyrant on it would probably be negatively rated by the system if you're a human, would refuse to put you there.

zenith remnant
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Snowbound spawns are great

swift nacelle
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there's plenty of spawns, i don't get why the system is bugging out.

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at the end of the day these are pretty small maps, and if you're on a 32 player server you'll end up seeing this more.

zenith remnant
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This is why we should remove 32 players

ocean robin
ocean robin
swift nacelle
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either scenario should not happen.

quick dust
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Imo this game is best for 16 players at maximum on a single server.

zenith remnant
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24-26

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16 means 8 per team, how are you going to fit tyrants and bruisers in that

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24 is also how much a gift can give, which makes it feel like that was an intentional number

sharp dragon
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I love 32 its so chaotic (and loud)

warm tendon
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I find 32 is the most fun and 24 is the most balanced

ocean robin
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32 is way too much
24 max

warm tendon
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Less than 24 is boring on a decent sized map