#Carnotaurus Drift Ability

72 messages · Page 1 of 1 (latest)

lean ridge
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Carnotaurus would be cool to have a drifting mechanic like Pachy since it is the definitive charger class, while of course it's slide shouldn't be as tightly turning as Pachy's it'd be a great addition to Carnotaur's kit to make it more consise around charging.

Credit to Feilong for the Video.

primal cargo
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I don't think Carno needs such a strong buff to its mobility, it would just make it annoying to go up against

tribal kestrel
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İ love this idea bc carno has gettin some pretty bad nerfs

primal cargo
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Has it? When has Carno been nerfed?

thick sage
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what i was thinking

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dont think carno needs any drift, thats pachys thing

lapis matrix
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50/50 on it, I woulda liked this a few years back but I’d only want this if it was on a heavy cooldown or Carno was nerfed in another spot to compensate for this

light blade
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jump turning already kind of does all the quick turning one might need

primal cargo
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Yeah. At most, I'd want a drift that allows you to turn 90 degrees at most, just for getting in and out of areas, rather than what Pachy has which can be used during combat to circle back

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Even better would just be an automatic drift if you try to turn that quickly, kinda like what The Isle has, but that's more complex technically so I doubt it's feasible

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But overall I'm kinda iffy on it, feels like it's making Pachy less special and unique, and I worry that it would be too strong and difficult to deal with.

tribal kestrel
primal cargo
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ok so you are objectively wrong because I just went through years of patch notes and there was not a single Carno nerf whatsoever

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the only thing is giving it the weakzone, but that was a looong time ago and while people do still occasionally complain about it I think Carno is performing perfectly fine still and I don't think it is in any real need of buffs

lapis matrix
frank dagger
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carno doesnt need drift cuz "s" turn is good enought

floral egret
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i wouldn't mind adding it. the ability would purely be for mobility, it wouldn't be an attack like with pachy since that's kind of pachy's thing.

lapis matrix
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I think if it’s added it should come at a little more of a cost and/or jump turning should be less effective

thick sage
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i dont want to be the fun police but i wouldnt really like a drift at all on carno
i dont think carnos movement needs tampering with, carnos quite balanced and i enjoy his movement playing as it and versing against it. dont rlly want it messed up and having to rebalance carnos stats just for a drift

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itd be maybe cool though if carno had different animations for turning sharp at high speeds though

lapis matrix
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Carno already teeters a lot between being broken and dogwater

thick sage
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Cus he glass cannon

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Dont want carno to get Cera’d and be put in stat hell for no reason especially cus he is perfectly fine

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gets a drift but in turn gets its health and damage nerfed because it became super over powered

floral egret
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i don't see how it'd be super OP just because you can go round a corner a little better. it wouldn't be sliding all over the place like Pachy does.

nimble shoal
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Idk increasing carnos ability to disengage and re-engage may push it over the edge

lapis matrix
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I at least think if it gets a slide, jump turning should be nerfed

light blade
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might not be thr buiser that gets the most kills but gahdamn does he rack up the most dmg

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the only thing id change is removed critzone since it barely matters anyway

thick sage
light blade
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and cera rn is just busted mfs out here getting 40 kills

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pachy is great following up on a teammate carno

thick sage
light blade
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cera is definitely overtuned rn

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can do what the other two can but much easier

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needs a slight nerf

thick sage
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i have no problems with him at the moment issue is people engaging it like nutters and giving it health

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its like carno where if it makes a mistake it probably will be shredded, if its good its gonna be very tanky and scary

light blade
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cera is a lot more forgiving than carno if you make a mistake

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not nearly as squishy

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ive been playing like an idiot sometimes and yet still get 20 kills

nimble shoal
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Cerato do be feeling like a direct upgrade from carno rn

torpid dagger
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Cera is getting a lot of free kills thanks to the backpedal nerf, lots of people don't have good human movement and become easy cera food.

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Other than that i find cera still struggles in breaking through actually good teams since it needs a kill to not be squishy. Pachy and carno are better in that regard.

lavish hazel
thick sage
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probably gonna be able to drift on the wall as well

lavish hazel
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Well, yes

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Because a drift is just... Turning better

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So you wouldn't have to force yourself into a wall to reposition

thick sage
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but i will probably be able to drift on the wall to get an even better turn like i do with pachy in close fights and head swipe the hell out of them

floral egret
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stop exploiting, jeez

thick sage
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wall turnings a universal thing all dino classes benefit from and everyone does it at this point i just consider it normal

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spino and carno being the ones that benefit the most

primal cargo
light blade
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how would you even fix wall turning

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seems like a normal part of the game

thick sage
light blade
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ye whats the point then in that case lmao

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just adding a mechanic for something that already exists, more peeps just gotta use it more

thick sage
light blade
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ig itll be more intuitive? idk but i think carno is in a perfect spot rn aside from critzone removal

light blade
thick sage
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using terrain to stop people ass riding you isnt really exploitive anyway thats just smart. humans cant no clip

thick sage
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ThatCarnoBoi376 gonna be confused why his carno does no damage when pressing alt