The flying bruiser cannot be balanced, so make tupa into a support. (we dont need 4 bruisers)
Stats:
increased flying turn radius
increase health to 360
Charge:
replace with a momentum based peck doing like 30-60dmg
does no knockback (this causes issues like double hit and is very annoying to fight against)
increase peck attack speed
Slam:
reduce radius but make it so you can destroy all depoyables like mando health and ammo kits
ignores damage resistances
Make damage more consistent
Roar:
roar can differentiate from below 50% and above 50% hp targets
Gives a small stamina boost to nearby allies