#Road Map Updates

1 messages · Page 1 of 1 (latest)

onyx hamlet
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When the roadmap shows something has been progressed on, could there be a way where we can see what was progressed on the roadmap very clearly somewhere.

Because if something went up by like half a heart, I won't notice a difference on the Road-Map.

onyx canopy
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+1

onyx hamlet
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like maybe a place where when something is progressed on the road map, it says what was progressed, by how much, and when it was progressed

humble shell
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As an adaptation to your idea, here is what I propose.

The roadmap should have what is currently up to date, and then below that mesage, a message that says what was changed. Here is an example of what I mean:

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-# fullheart Completed
-# halfheart Partially Completed
-# emptyheart Not Completed

🌐 Systems

fullheartfullheart:mcheart:・Relay Servers
fullheartOpenskill
halfheart・Matchmaking Algorithm
halfheart・Adding Regions

💎 Art

fullheartfullheartNew Maps
fullheartTitle Screen
fullheartPost-Match Statistics Screen
fullheartMatchmaking Screen
fullheartProfile Screen
fullheartReplay Viewer

:minecraftworld: Code

fullheartfullheartfullheartfullheartMatch Functionality
fullheartfullheartMatch Replays
fullheartFeather Compatibility
fullhearthalfheart・Statistics Tracking & Display
fullheartemptyheart・Design and Implement Anticheat
emptyheart・Lunar Compatibility

📀 Improved Netcode

fullheartfullheartemptyheart・Full Netcode Framework
fullheartfullhearthalfheartemptyheart・Gamestate Storing & Handling
halfheartemptyheart・Perfecting Combat Behavior
emptyheart・Test & Calibrate

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_ _

:sword: Testing

fullheartfullheartSmall Staff Beta
emptyheart・ Widening Public Beta
emptyheart・Calibrate Openskill [with data from beta]

#

_ _

Updated

halfheart・Design and Implement Anticheat --> fullheart
emptyheart・Adding Regions --> halfheart
emptyheart emptyheart・Perfecting Combat Behavior --> halfheartemptyheart

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(Please note this is an example and design is not perfect)

onyx hamlet
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yes this is great, can it be added

humble shell
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Maybe