#What an in-game currency could look like
1 messages · Page 1 of 1 (latest)
Oh cool
Bruh quests and in game currency???
I think it will ruin the feel
I personally think cosmetics and stuff liek that would make the game more intresting
All of this could be completely optional, and you can turn off all the cosmetics. So if you wanted you could keep the game exactly how it is.
real, it would make it feel p2w
how?
That is the devs plan
Their main source of inckme
*income
How are cosmetics p2w?
did you read the text explaining everything?
Cosmetics are going to be added, the idea of currency is intriquing to me
Cosmetics won't affect the game.
It's not p2w
Yep
i think cosmetics in pvp ranked should be things like armor trims (vanilla and custom ones) and maybe some cool 3D swords in 1v1s so it doesnt break other cosmetics people are going to use (like lunar, feather and essential)
Thats interesting to consider, I think we could just make them toggleable though but good to think about
They will have cosmetics, but it isn't p2w and will most likely be toggleable. They will not make the server p2w at all.
vanilla armor trims could be available for everyone but you can add custom armor trims and 3D swords if there would be paid cosmetics
in my opinion vanilla armor trim options should not be paid
Not paid, u buy it with in game currency thst you can obtain through quests/challenges
We will see
in game currency is soo bad.
Make it paid.
Adding in game currency just makes it bad. Trust.
And I stg.
If there are gonna be quests like - "snowfall your opponents 1000 times"
It's better to just abandon this mod
how would the currency make it bad? When u could only buy some cosmetics for it
Crystal pvp is just not meant for this type of robux shi-
the mod is not focused only on cpvp also there would be a button to turn on / off the cosmetics
I mean minecraft general
I don't have anything against cosmetics
It's the currency
Like how would you gain currency?
Quests are gonna make the game soo boring
Mctiers is about competitiveness
u could either buy them or by playing... like in other games for example as in Rocket League
Wdym playing
Say specifically
Like game time?
Or like wins
quest or reward for reaching some tier or by just playing for example in Slapshot Rebound u get 300 PUX every 10 played games
How many times would someone reach a new tier?
And wdym quests ?
Give example
like in every other game weekly / monthly etc like get some xy wins, kill xy players in specific gamemode
.
I'm not even liking cosmetics
Weekly: Win 10 ranked matches, Get 25 kills, Play for 5 hours
Monthly: Win 30 ranked matches, Get 75 kills, Play for 25 hours
I mean it's okay if it's like shield banners or templates on armor
But if it's like hoplite kinda cosmetics .
Then I think it's bad
That is basically playing morr
thats why there gonna be a button to turn them on / off
u asked for an example which was mentioned above... the thing is we don´t know now for sure what things can be simply countable to do as quest and what cant
Only playing is possible
And it's lame
let me ask u how would u imagine to get the currency
Other subway surfers kinda quests like shift 100 times in a single round or smth is just horrible
Just remove cutrency
That's what I was yapping about all along
@hazy narwhal we should be able to use this curreny in #1344671095277617183 message
Ooh that is good
Its toggleable so if you dont like it you can simply turn it off
I don't like the idea of allowing kids to gamble. There have been studies that show gambling in games (even with no real money) can lead to gambling problems later in life.
🤓
holy mini mod
it is with real money
I'm just giving my perspective on why gambling could be bad.
How old are you?
15
I hope somehow you change your perspective on gambling, good luck bro.
how old are you to think this isnt satire
💀
Gambling is a very serious problem, so I would take it seriously even if it could be satire.
nah
its only high risk investing
i love the idea to showing gambling to kids
cause if they lose they surely wont do it again
That isn't how gambling works sadly...
bro, they are joking, how dumb are you
chill
I know he's joking... I also gave sarcastic response lol.
The chance we ever add anything p2w is <0%
that would suck literally so much
quests are cool (assuming there's an option to hide them completely for players that like vanilla mc), but many of them would encourage smurfing to get them (win match with X totems left, get a 10x combo, 5 game winstreak, win w/ chestplate), since nearly all are easier if you throw 10 games in a row to get easier opponents, so they would have to be only available in modes that don't have skill based matchmaking that can be manipulated by throwing.
Those quests could easily show up in anything you do while waiting for a match though, or on pvp club integration
and any quest that isn't vulnerable to smurfing making it easier (X wins, beating a player of X rank, etc) would work great
Quests add another dimension to games because they make you feel like you made progress on something even if you lost
if you lose a game its nice to have the game say "congratulations! you did something else cool! here's a reward:)"
Yeah I like that
Yep, definitely will stop a lot of rage quits lol.
Overall though I think having a toggle to turn all of this off is the most important thing.
"Git Gud" better 🗣️
yes absolutely
lol
I have this theory that a lot of the pvp community is systematically opposed to anything that lets low ranked players have fun
since a while back some of my suggestions on that line were rejected instantly somewhat on that basis
That is absolutely true, and it unfortunately leads to A LOT of gatekeeping.
it would be so cool if there was an MCCI kind of server for 1.9+ tierlist pvp
Play on our partner server McPvPClub!
🤖
So true, especially in some communities, when you lose as a low rank player, you most of the time get told to quit the game and your life, and also get called the r-slur or smth in the process.
When a high rank player (like lt3+) loses though, the reaction is more like " good game, wanna try other gamemodes?"
Personally, I have seen many more toxic lt3+ players than low rank players.
Yeah, well its usually ht4-ht3 players that are the most toxic but t5s and kinda lt4s too usually end up being targeted by this toxic behaviour (also ofc every tier has toxic players, this is just based off of my experiences)
Above ht3 people usually grow up and start being nice and polite
They think they are good and then they are toxic
Wait until a t2 comes, suddenly their other name is "nice" xD
But tbf there are many t3s that are extremely nice and encouraging
Vbucks
That character is not in my database, please use another symbol
Lmao 🤣
I think perhaps a purchasable rank for perks would be better (e.g. customisable armour trims and shields) in this case
though
MAYBE there could be some sort of currency for something that you could gain through winstreaks or something
which could be a free alternative
I think that would also be very important to help monetize the server, but some free stuff would also be very cool for people who can't afford to pay anything.
yep
Oh yeah, I didn't see that you said that already lol.