#Large FPS drops when playing multiple notes
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updated, is it improved or still super laggy
launching it now far ya
i think it's delayed for me
forced it to update by verifying i think one sec
it's actually, magnitudes worse
one sec
the base fps is higher but holy the game doesnt like it lol
it says 60fps, but we can see in the vid its DYING
what if you cap your FPS to 60 in Settings > System
i set it to 144
what GPU u got
same as mine but it don't lag on mine, i'll try figure out why it happens
@fallow horizon try turn off the live notation
Settings > UI
i wonder of the sheet music is causing lag
i cant see live notation in there
staff display sorry
2nd one in bottom bar
i wonder if there's an effect or audio that causes the lag
so weird news
i turned everything on and off to compare before you said it was that one
and it's not doing it as bad now
with staff off >
fps drops seem to be the same in both pics
vids
actually wait
i was having a problem earlier where every time i launched it in the piano glow logo would come back
is it just Corona or all of the key sparks
but it seems to have remembered now
because i havent turned that off again since that video
yh i fixed it now i think
ahhh
wait, corona is the issue? what about Pulsewave
im unsure lemme test
if you want i can stream this to you and you can tell me what to mash
Pulse rings*
THIS version of fps lagging hasnt come back
even with everything back on
last video
the idle fps ranges from 130 to 70
it's really odd, maybe the lag only happens at the first minute
AH
maybe it's loading all the SF at the start and it lags due to it
at the start of the program, it loads all the SF
so it just needs time to cook and load
the idle fps atm is ranging from 130 to 60fps which is weird
thx will take a look at fixing
also you made it really beautiful
and np alan
this thing has been helping me get into it all a lot
Awesome, really appreciate the detailed feedback and testing/reports
np yo