#add way to get elements (base chems) without relying on tm/other easily chimmable stations

1 messages · Page 1 of 1 (latest)

lament patrol
#

currently, the bottleneck for mass producing mesotaxinide without chems by grinding minerals only is fluorine, because there is no way to get it other than buying it, or powergaming by buying 3000 chemvend restock (and thats if you have a chemvend), which is honestly boring, so for example (this is one of a lot of possible solutions) maybe add geodes that when ground produce random elements or smt idk (irl fluorine is produced by dissolving caf2 and then electrolysis and i’d be open to smt like that too)

impact would be that if i’m on a heavily modified ship (basically every ship i set foot on) i can research chemmaster and start mass producing mesotaxinide without fearing running out of fluorine which means id have to risk my life to go on an "exped" to tm where i will certainly die

rough patio
#

Noted

lament patrol
#

thx (in fact it's not even just mesotaxinide, it's literally anything with fluorine in it, like clf3 bombs if we're tiding)

rough patio
#

Yeah let me know if there are any other important unobtainable chems

lament patrol
#

will check tmr

#

from what i remember sulfur you need to grind an absolute shitton of coal to get it in large quantities

lament patrol
#

and radium (for hyronalin) is obtained by grinding uranium, but most of the uranium turns into liquid uranium which is literally useless unless you have frost oil to turn it into liquid uranium :(

maybe add a liquid tank to generators or smt or make ore processors have an internal liquid storage like recyclers so that the radium gets extracted during ore processing or smt idk

#

nitrogen is slow to get without dedicated atmosery because you need to condense n2 gas which is very very slow

#

potassium is doable with botany but it makes no sense that i can grow banana with water and ammonia and then get potassium like wtf did i make a nuclear reactor in my botany tray (also its used in fluorosulfuric acid therefore it is used in mesotax prod)

#

add way to get elements (base chems) without relying on tm/other easily chimmable stations

lament patrol
#

it also doesnt really make a lot of sense that you can transmute iron into copper by grinding cables

#

or that you can make infinite iron (i think) by using upgraded hyperconvection autolathe to make cables, then grind them and use frost oil to turn the iron into sheets

#

phosphorus is kinda doubtful, grind plastic but you don't get much, also irl i'm p sure you get it from rocks (and its used in dermaline)

#

you can't grind quartz for silicon but that's ok (also glass is sio2 so technically it should also make oxygen but due to covalent bonding i doubt that would be feasible irl, but again grinders magically separate elements so idk)

#

idk for ethanol (bug reported abt it not being in guidebook)
sugar is reasonable (irl it's with enzymes but bioreactor would be insane to add just for this)

#

oh and finally maybe welding fuel should be synthesizable idk

lament patrol
# rough patio Yeah let me know if there are any other important unobtainable chems

so tldr (this is what i said above but shorter and probably more refined)
no ways to get:

  • fluorine
  • welding fuel (nanites not infinite afaik)

there are ways to get, but yield is low, so you have to grind a lot, or it's otherwise very inconvenient:

  • sulfur (0.2 per coal, you can get from botany too ig)
  • radium (2 per uranium, but do i really have that much uranium? especially with the centrifuges, also it makes liquid uranium which is useless without frost oil)

there are ways to get, but it's a "normal" amount of inconvenient to me, an atmosian, so it might be very inconvenient for others:

  • phosphorus (1 per plastic, to mass produce plastic you need crystallizer and gas mining)
  • oil (1 per plastic, maybe add smt to break down corn/veggie oil into oil to make it botanyable)
  • nitrogen (requires atmosery)
rough patio
#

thanks for everything :)

lament patrol
#

oki :3 np

#

oh right also theres no way to get ethanol

lament patrol
#

do you have a plan for making these obtainable?

rough patio
#

Some of them are a bit difficult since the way you realistically obtain them (which I want to prioritize) is complex/needs more work

#

You can get welding fuel from debris (big tanks), I’ll need to think more about the rest

#

I intend to make these obtainable nonetheless

lament patrol
#

oki yay

#

ethanol could be fermented but new machine

#

idk what you want to do for fluorine tho

lament patrol
lost lily
#

You can get some chems by gas liquidation

lament patrol
#

yeah but most people dont know atmos

lost lily
#

If you can understand chems I can understand atmos 😉 they don't know atmos because they don't have to

lament patrol
#

like i have never seen nitrogen condensers on md despite there being known atmos knowers on md very often

lament patrol
#

but condensers are also really slow...

lost lily
#

I think upgrading them is available

lament patrol
#

oh

lost lily
#

Still it just some of chems

lament patrol
#

yea

still kite
lament patrol