#Im an idiot

1 messages · Page 1 of 1 (latest)

heavy scaffold
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I've always associated the server active time with the actual shift length and I dident know it was different now I ended up port striking before port striking is allowed has this been a thing forever and I never noticed before

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(my character is praise the gods)

bleak lynx
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Um

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I’m unsure how to answer this question

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Wdym “active time”, it’s based off PDA time

unkempt kayak
heavy scaffold
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I mean how long the round has been actively you can see how long the server has been active for from server browser so I normally gauge my time from that

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Active not actively