#Better research labs

1 messages · Page 1 of 1 (latest)

wide monolith
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Currently there are 4 functioning research labs (2 PDV, 1 in Camelot and 1 TSF, all are lacking in storage, equipment, gas configuration or airlock and none (other than the abandoned anomaly lab) have a anomaly generator

I think all of the research labs should have the basics, gas configuration, functioning airlock, equipment, proper storage but also should be different

TSF: quality over quantity, they would have an anomaly generator and better storage, testing chamber, equipment, etc. they would be focused on heavy, less safe researching

PDV: quantity over quality, 2 research labs, both having the basics. They would be focused on lighter, somewhat safe researching

USSP (Camelot): safety over all, 1 research lab with somewhat large artifact storage, safer testing chamber/storage. They would be focused on the personnel, visitors and researcher(s) not being hurt with thick walls, bomb suits

This way it would still be asymmetrical multiplayer, even in research

If I have 2 hours I can play monolith, I’d rather not use the first half trying to find, repair or create the equipment needed.

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Sure, you COULD buy the ruby but at that point your a separate vessel from the station and could probably be charged with abandoning faction role or wouldnt be given artifacts/pay for it

quartz surge
ashen sonnet
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Its not

wide monolith
ashen sonnet
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Faction abandonment is when you go off and do your own thing like a full civilian

quartz surge
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Just to be clear faction abandonment is essentially just completely abandoning your faction in order to do normal civilian work

ashen sonnet
quartz surge
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You can do basically whatever you want as long as you’re doing it to benefit your faction, with some borderline shit like expeds being acceptable sometimes but not if you’re actively losing the Halc/Helios kinda thing

wide monolith
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I’d still rather just have functioning labs since it costs like 200K, plus the ruby isn’t always gonna be there so people (without checking if it’s there) would probably just not bring you artifacts

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With a permanent lab people will go “oh well maybe my faction’s researchers would like this”

ashen sonnet
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I mean

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Monolith is a ship game still

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Station stuff being better than ships would be kinda weird

quartz surge
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If you need artifacts you get 3-4 complex big artifacts per blue wrecks or you can mine iceteroids for artifact fragments

ashen sonnet
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Its not like faction outposts are dedicated research stations

wide monolith
quartz surge
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Meh

ashen sonnet
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Thats just a matter of "did someone want to make a good dedicated tsf research vessel" or whatever

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Although fully outperforming civilian ships in every way isn't really desired either

wide monolith
# ashen sonnet Its not like faction outposts are dedicated research stations

Yeah, and I know I’m reaching with the anomaly generator idea but it’s just completely different when it’s a research lab in monolith than a research lab on the default ss14 gamemode, once (after a while of building) I get a good research lab it’s really satisfying to be handed artifacts, building equipment for ships and selling researched stuff

quartz surge
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I wouldn’t mind making some sci resources more accessible (construction graph artifact container, for example), but I’d rather add more ways to get points through the use of ships and POIs than make station research

wild lantern
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woe, anomaly labs forgotten YET AGAIN

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entire functioning lab, granted guarded by xenos

wide monolith
wild lantern
wide monolith
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Where’d the attached pictures go?

wild lantern
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anomaly lab should be the research source for factions

wide monolith
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These WERE attached but now aren’t

wild lantern
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military bases should not have a rnd built into their base

quartz surge
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We’re space military though (and sci is part of game balance…)

wide monolith
quartz surge
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You can do sci on CC and MD

wild lantern
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rnd should be ELSEWHERE

quartz surge
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Generally you’d only be doing it as staff for those places

wide monolith
wild lantern
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civilian roles for factions might be nice tho

wild lantern
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which, isnt really needed?

wide monolith
quartz surge
wild lantern
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since yet again, the ravager, the security capital, has a artifact lab built right in

wide monolith
quartz surge
quartz surge
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It’s also tiring to research the same things every shift

ashen sonnet
wide monolith
wild lantern
quartz surge
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It’s what i’m sayin, i’d rather just expand the gameplay (if I had good ideas for how to do that)

ashen sonnet
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Main issue is that those kind of people would be non combatants flying around with combatant iffs which isnt ideal

wide monolith
ashen sonnet
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If you could make an area safer for people of your faction but with ftl thats kind of hard

wild lantern
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its the capital

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cc capital ship

wide monolith
wild lantern
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so it spits out drones

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but generally, the overseer and cc secuirty are "neutral" so it is only used as a mobile base

wild lantern