#Port Ion damage from DeltaV

1 messages · Page 1 of 1 (latest)

noble swan
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Instead of borgs and IPCs having their batteries instantly drained by any EMP no matter how strong or weak (basically one-shotting them) port the EMP damage type. It's their own version of suffocation damage that they're weak to (but it's not a proverbial one-shot unless it's like an emp ship gun).
https://github.com/DeltaV-Station/Delta-v/pull/4255#pullrequestreview-3147401604

GitHub

About the PR
When a silicon (borg or IPC) is in the range of an EMP, instead of their battery being drained, they take high amounts of ion damage (130 specificaly). EMP implant has lower damage of ...

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Port Ion damage from DeltaV

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You could even make funny laser guns or bullets that specifically hurt silicons

heady lynx
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Well with this is there any reason to have EMP grenades?

I mean normal grenades just already one shot and this isn't disabling them non-lethally because it's damage so it's just a normal grenade which is just bloat yes?

noble swan
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It'd be considered less-lethal rather than non-lethal

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But at the same time, because it doesn't drain the IPC's battery with this change, they'd still be able to fight back if they had other means than energy weapons or if their assailant intended on killing them

heady lynx
noble swan
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EMP grenades are also used in faction combat already for disarming or stalling enemies, this change wouldn't affect their current usage in those situations

heady lynx
# noble swan The purpose would be disarming them or trying to take them alive. The purpose fo...

As you said there will be energy weapons that deal ion damage and as you said it's supposed to a be less lethal option

If you can shoot through a window then why would you cook a grenade in front of a IPC with a ballistic gun
A grenade is supposed to be overkill

But if a gun can compete having a ttk similar to a grenade which it should because this is monolith with other gun ttks being ridiculous

noble swan
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Like how incen ammo is good for chimeras or AP is good against the TSF

heady lynx
noble swan
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Again it'd just add more flexibility on how emps are used and countered rather than how they are currently

heady lynx
noble swan
heady lynx
noble swan
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And plus, not getting knocked out immediately by a grenade is much less limiting

heady lynx
heady lynx
# noble swan It's risk and reward at that rate

I actually really like this but I don't know if it's actually healthy for the game
Because the whole point of ipcs is kind of their space immunity and heavily discouraging non-suit armor sounds...

Hmm

noble swan
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I mean that risk/reward between hardsuits and regular armour already exists

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This just adds to it

heady lynx
# noble swan I mean that risk/reward between hardsuits and regular armour already exists

I already know of the risk versus reward
What I'm saying is this species already suffers downsides such as EMP

So if their one upside it's just ignoring EMP if they use suits which everyone else does
And not using ground combat armor (because why would that have ion resistance)

And it defeats the point of the species gimmick by making them go back on it

noble swan
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And if ion weapons or ammo are added it could make the gimmick more threatening

heady lynx
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Well
I suppose we'll see when it's added
And how it's implemented
Maybe I'll see it isn't so terrible

meager prism
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ipc removal soon 🙏