#Base has been put out of commission, Task Force Event

1 messages · Page 1 of 1 (latest)

dapper harbor
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If your base gets too much trolled let admins spawn a shuttle with 5 ghost roles, for TSF its the already existing MARSOC, for PDV its DCOM.

Currently working on a PDV Special Forces named that I named DCOM standing for Dynasty Commandos.

When they are merged (if at all) we can start working on the shuttles and then finally a system to implement their spawn into the game.

(Overall pretty much basically a small full cloak shuttle that has 5 ghost roles and some extra ammo and gear inside itself that admins can spawn in)

dapper harbor
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yes i will fix the medic to get a medhud and they will have Anacondas instead of EG-4s

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and will give them proper ID cards

dapper harbor
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progress update

indigo coral
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They probably should have a emergency survival kit so you don't have to spawn their essentials
(Mini crowbar emergency oxygen tank and the emergency pens)
Somewhere else on their person

dapper harbor
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Overall, no other ghost role i know of uses emergency survival boxes

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but they still got emergency pens in their medkits, oxygen tanks and their crowbars, yeah

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the only thing they are really missing out are flares and MREs

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which we can give to them in their ships

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My main idea is that DCOM and MARSOC Special Forces will have special stealth shuttles.

They will feature :

  • A gunnery server with very minimal processing power; Current power limit is 12/15/18 in mind.
  • A shield generator that is only one third of an MS-100 strong and has no outline on the radar, so a shield, but weak and doesn't give off a radar outline, outing you.
  • An overall thermal signature profile of about 300 meters while also having a cloak system.

The main idea is that these guys will be able to reliably board any ship and have the ability to reactivate their bases.

For the armanent of their dropships will likely be limited to PD and EMP weaponry to incentize boarding over ship-to-ship combat while fleeing from enemies that have been alerted by their presence owing to their low thermal signature and cloak.

While this is strong on paper, these are meant to punish you for punily disabling the enemy faction from the game for the remaining hours of the round.

dapper harbor
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Bump and any more ideasguy injection into this post would be cool thanks

indigo coral
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A cool item for them to get would be like a better grappling hook reaches way further
And also pulls you in way faster

dapper harbor
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that sounds like just a reskin + minor yml tweaks

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or so i hope

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main thing that makes grappling hooks hard to use is

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their IMMENSE waiting time when you first equip them

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and you will always have a mass scanner in second hand

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so you always gotta wait that 2-3 seconds after you swap hands

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we could just give the commando helmets that inbuilt mass scanner view

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so they dont have to lose that swap hands shoot delay

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and a hook that is about 3 to 5 times better

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i will do that shit in my next yaml session thumbsup

upper cloak
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not even in anything else that isnt a borg

dapper harbor
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yeah using grappling without a built in helmet scanner is buns

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too hard

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you need to calculate the flight speed if the ship you're trying to board

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cause that thing is not standing still for you

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your hook range, projectile travel time, the swap hands delay

upper cloak
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give it to MARSOC too, and maybe later create a mass scanner function for the late tier faction suits

dapper harbor
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i could make the SF grappling hook like

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what they got in star wars

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ok thats too much work

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but ill keep that option in mind

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where they have the hooks underbarreled

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for now ill stick to an uberbuffed and reskinned grappling hook that travels VERY QUICKLY

dapper harbor
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pretty close to

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publishing the PR

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final bump

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other than that

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every MARSOC and SC Suit now comes with a built in mass scanner and their handheld mass scanners in their loadouts are swapped with grappling hooks

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Marsoc specific helmet variants for the M86

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40% opaque helmet plating so some of your face is shown

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instead of NVGs both teams get permanent toggleable thermals

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that act as nvg + thermals

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NVG colors, 1 is marsoc, second is SC medic third of SC

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ik we dont do colored NVGs anymore but if you want the fragmaster role buckle up for the ride

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new role icons for Autorifleman and Technician

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Taking name suggestions for the Technician's Special Burner

upper cloak
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and i thought having an AP-incin regenrating version for my company would be scary enough

dapper harbor
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user is having a happy time trying to sprite for that

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i lowkey want to keep this fire sound effect

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@upper cloak also thought of making a specific grappling hook caliber that can fit into rifles but has no magazine version

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but stracthed that

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because i was too lazy

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who was gonna carry grappling hook cartridges anyway

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and no way to despawn them after you fire them cause Z key bolts your rifle not despawns your hook

pearl valve
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Btw