So. Merc progression idea.
Basically, what if there were more timelocked Merc roles, with more and more advanced exped equipment you can take as them?
So, to give an example:
-
Merc. Recruit. Can take everything mercs can take right now, and is the base merc role. However, doesn't have access to the merc sweater jumpsuits (yk the ones)
-
Mercenary, unlocked after 10 merc hours, has access to more things like Drills, Advanced Welders, and possibly can take a small box of special ammo (incendiary, uranium or rubber)
-
Senior Mercenary, unlocked after 40 hours as regular mercenary, and can take more specialised and hard to obtain stuff like a box of Flashbangs, EMP Grenades and Breaching Hammers, per example.
-
Veteran Merc, unlocked after 100 mercenary hours total, can take eswords, explosive, shrapnel and incendiary grenades, and possibly stuff like EMP Ammo.
Thoughts all? This would serve to give mercs a somewhat buff so they wouldn get absolutely wiped by major factions.
