#Delete random APC power turns off mid round
1 messages · Page 1 of 1 (latest)
solarflare sucks
Its not fuckin disabling your ship
its like the tcomms removal
but worse
not as bad as fuckin killing you
but still bad
from me, its peak
from me too, it's very funny and a minor inconvenience which creates some funny situations
Solar flare is fucking awesome and can add some good rp
If you remove things due to minor annoyance for the sake of convenience when it can create some interesting situations is low.
These interesting situations may get you killed and it wont matter because of you, which makes it stupid annoying event.
I still find predictability boring
Predictability is fun for people who grind money into the multi millions then complain about nothing fun happening
Unpredictability is fun for those who PvP. Less so for PvE but still there to some extent
for me, mostly because today i almost crashed hard into someone nose first who was docked at co, while i myself was going to co.
It's annoying when you
build up a fight
for 6 hours
you've been roleplaying
setting up this entire thing
and then just crash right before the fight
because of something out of your control.
that's stupid
and ruins roleplay
Indeed.
I won't deny it fully, but there could be a simple rework done instead of getting rid of it
If it turned back on shortly after it’d be better
Make it affect only certain parts like ghosts messing with lights, over voltage and such
removing is not a cool thing just rework it
These events literally just don't make any sense. We've cut out the social deduction gameloop, so social deduction gameloop events SHOULD be scrutinized. Do they really add anything to the vibe of the game? The two mentioned here don't IMO
is this just a “i died so pls remove this” suggestion
it's just a stupid event
to me its more a, i almost killed someone, pls remove, kind of suggestion
Would be more interesting if the problems were more ship local instead of the whole sector.
they are ship local
random ships get picked for like all the events bro
if it happens to you
too bad bro
it does sometimes just not turn all the APCs back on after its over. my last shift the back half of my shuttle aka my engine room turned off completely and never came back on, i had to go manually fix it
so like
you know this thing called a feature
it's supposed to turn them back on after the event ends
Yes but it takes solid 10-15 minutes
I fucking counted it when i had reinforced wall right next to APC
the fuck you mean 10-15 minutes? every time i've seen the event it ends after like 1-2 minutes. depending on what im doing it fixes itself before i can get over to tha apc to manually fix it
Its just time passing by faster when you do something, its actually around 5-15 minutes, around that
I had a bad time waiting for power to go up, tried so much to destroy the wall but nothing helped
all ya gotta do is unscrew it, crowbar, then slap the board back in
You can turn it on
And also how would you do it if you placed extra reinforced walls before to add some armor to the ship
Oh yeah, I guess technically we would have the rights to adjust the apcs that we purchase. I'm used to fixing department apcs on stations so I never thought to check
To my go-to glasses for my loadouts when I'm not playing med is engineers goggles because well... I almost never run into flashbangs and I like not burning out my retinaes so if a wall is blocking the APC I would just dismantle it