#Increase projectile speed for non-hitscan infantry weapons
1 messages · Page 1 of 1 (latest)
i swear when i made the same suggestion i got downvoted to hell
This is because you aren’t cool
yes but im me
maybe the lecter mags should stay at 25 rounds instead of 30 
i am the guy himself
honestly doesnt matter for me, i use the drozd anyways
drozd is becoming 45 ACP
that sounds infinitely cooler than ".35"
atreidis might become 4.6mm or 5.7mm
but unfortunately im not american or a tacticool gun nerd so idk what that really means
idfk either its american measurement with the .
i only know milimeters
See theres this problem
I dont know if this system is still present in the game since Ive not touched that part of the code in a long time
but as far as I remember SS14 has a hardcoded speed limit thats based on the server ticks per second and I think starch already maxxed out the projectile speed
Im going to test this though
right now
in that case just increase the ticks per second

we did it on hullrot and it works

But dodging bullets like Neo is cool
Predict where you shoot
nope
it would be more intense
you have to reduce it
is this an engine thing
This tbh
guy named LAG
guy named fucking slow ass bullets and guns with different projectile speeds
Tho yeah honestly this would increase the bullet feel.
I use lag to my advantage
do you come from the land down under
mf you are from eastern europe youre like next to the fucking server
bros ping doesnt pass 90 and he thinks he has lag
Wait till you see 180
Do you think I only have SS14 opened?
Do you really think how many apps you have opened affects your latency?
Do you think I play on a good PC?
Whats your bandwith? 5 kb?
Dude
your PC doesnt matter
this isnt how lag works
We arent talking about low FPS
Do you think I have good connection?
Do you think I have brain power to process everything I say?
you do you just dont do it
Do you think i'm not baiting you right now?
peak song
ok yeah I was wrong its no longer in the game btw I found the perfect speed (9999)
okay so
guys hear me out
armor that slows bullets around you
like the TGstation modsuit ballistic slower
but it slows it down much more
Goofy hitscan ahhh
you just made them hitscan
Okay thats a joke but realistically a AKMS would have 715 meters per second speed
Congrats
and to compensate, it deals more damage if you're hit
Lasers are now even worse
no
Tbh the problem with speedy bullets is that best way to win a fight now is jus to spray n pray off screen
give every gun a scope 
its kinda already the case
I'm gonna turn your bisexuality into ace
yes, I'm an ACE pilot, I'm amazing at piloting
yeah that has never changed all this does is make it so lag doesnt impact your gameplay as much as it does
but you can dodge them
Ace Pilote? More like Ace Detective, no shit 
im the best at everything
The bullets should be slow enough to take a bit to travel down a hallway, but fast enough that there’s no more ring around the rosy bullshit when ur close up
no matter what everyone says
okay I have a good idea
We also need to buff ship gun projectile speed but that’s another discussion
why dont you all shut up while I post a bunch of clips where I show different bullet speeds
I have an even better idea
lmao peak
Something between 55 and 100 is good
I dont see this working out anything below 200 because otherwise speed suits gotta go
Dude bullet prediction is so ass
thats the curent bullet speeds my man
theres no bullet prediction
and theres no lag here
this is a localhost
the delay is awful
Guys either speed suits go or its projectile speed personally I fucking hate speed suits because I love tactical team combat where one guy doesnt just go off and dodge bullets and be a shithead but Im all for this solution too
easy as that
is there any way we can also port RMC bullet prediction
Can we do like RMC
This
It would honestly make bullets feel infinitely better
also, 300 is basically hitscan, 200 isn't far off
or starch
100-150 seems like it would be good
bullets are still easily dodgeable at that range
😔
I mean. Is dodgin bad?
@shell marlin what about you
wha
its bad when you have aurora and RX-01 and speed legs and speed boots
and an energy shield!
do you know if it would be possible for us to port RMC gun prediction

and katana
Where are you gonna get all of that
IDK what that is...
AND MY AXE!
also im not a c*der
Ive gotten all of that
several times
yamlmaxxer....
merely by killing people
I made a ship
Maybe speed legs and aurora, but not RX-01 and speed boots
im not a c*der
also yeah kind of
I mean. Not against having faster/better feelin bullets
But by making them too speedy it just CoD principle and there is no skill aside from tracking and shootin
buddy its easy also any singular one is enough
Well
dodging is O K when it's at long range
literally any of them is enough
mid range and short range you shouldn't be able to dodge bullets
But yeah there’s totally some delay from the bullet coming out
And you shooting
Idk the zause
150 is the minimum
its noticeable in combat
Never cared about it, and it actually helped me
the delay between firing and the bullet existing
I predicted where the bullets would go, and my opponents wouldn't do that
It’s really fucking bad
The delay leads to this thing where two people spin around each other and the bullets all narrowly miss
Because the bullets are coming out late
CoD players when
When no aim bot
It’s so fucking dumb
The issue isn’t even aim it’s that your bullets come out super late
That looks cool bro
we need that
We have that
good
:the humble viper
its full auto everywhere
doe
you just gotta switch the firing mode
because its semi by default
Ah
buddy...
just make all guns hitscan dodging bullets is lame and makes no sense
projectile speed would only really matter if the bullet was trying to hit somthing like 500m or more away anyway. Bullets be fast
m
but muh 13 mechanics!!!