#Rework ADS
1 messages · Page 1 of 1 (latest)
Yes.
They need docking ports
They need to spawn with money
They need a law rework
I do kinda hate them
They need everything rework
Everyone does
I literally just watched a random civillian get destroyed by 2 zenith's
They are not supposed to attack civilians so if you do see them do that then ahelp
add a blackbox that isnt destructible, appear on IFF like ship cannons and can be openned for loot
I'll add this to my todo list, but i'm currently busy
having a more in-depth goal than "kill all military ships" would be a great start
Giving them something specific to protect would be a good start I think
Maybe alter the laws to something along the lines of deterring people from accessing certain locations
Like the places that spawn in from events
''The Shadow Factory''
yeah ran into one today at MD, it came back after screaming and already killing a rouge ship, then proceeded to scream at the dead rouge ship it blew up because it lacked IFF, and a stray shot from its random shit hit my lil bar ship venting everything
Tbh
If we could more easily take the AI ourselves itd be more worth
What if we added intellicards to a lathe and all the law upload stuff so you could build an upload computer and a new core to pop the AI into
YEAHHH!! THEY ERASED BOTH AI SHIPS so mightaswell
Also flashpoont has a empty core and a kntellicard, but the only AIS in the game are uncardable
(Ads cant be carded)
And emptg cores cant be deconstructed either to put posibrain
It is, but ads isnt
Weird
Ads has a carding blacklist seemingly
the AI will fire on every ship nearby and get you killed before you can change its laws
tbh i think we should make them player bound

It'd be more rewarding if you could actually take the AI and use it
Otherwise you can't really fix the AI
we should just add an option to change laws on carded AIs
and add more interactions to a filled intellicard
like in 13 you can have the AI still Do Stuff
or you can disable its ability
to Do Stuff
ehhhhhhhhhhhhhhh
Yah
idk mannn
if we could change the AI's laws directly in the intellicard
and they transferred over to every chassis
that would be better
also, ai construction and deconstruction
is also something that we need
See the thing is
This would virtually do nothing
And be potentially a pain to code
The card can't do much physically, even on 13
So itd kinda be a mute point
There's no real benefit in doing a whole overhaul of it and potentially making tje code incompatible with other future merges we might want
?
it lets you basically control the AI
wdym
you can toggle it's radio, it's interactions with shit, you can wipe it
it can do anything a normal AI can do except move it's viewpoint
it's stuck centered on the card
Really?
Why tf-
you can even put it in modsuits
to have an ai buddy
that helps you
it can even help you walk so you move faster
bootleg IPC
Modsuit ais
Also, since we have ipcs
Maybe find dead ipc and put it into its posibrain
We NEED ai construction/ decinstruction bro
Dont just add the ai without a way to build more or deconstruct
eh
I like the idea of AI being something you can't build and instead something you have to steal from ADS or whatever
Flashpoint....
Thrn add law upliads n stuff
Uploads
To subvert ais to you
Rahhhhh add exped ais for flashpoint or sumthin
WAIT
SILICON EXPEDS WITH ROGUE AI AS A SENTIENT MOB
Control turrets, rig doors, bolt em to prevent mission success
And if the mercs find you, they can take you for their own
the bolting should have a do-after thingy to bolt, and a timer on it since the facility is rundown
Antique power cells make them kind of worth it to a ipc player like myself