#how to fix custom bone shapes + mouth bones on certain models
1 messages · Page 1 of 1 (latest)
for starters if you want to change the direction bones with custom shapes are facing THAT IS NOT DONE IN EDIT MODE. DO NOT CHANGE THE BONE ORIENTATIONS UNLESS ABSOLUTELY NECESSARY. go into pose mode and click the bone icon and expand the viewport display panel. THAT'S where you need to be to fix this
mess with the translation/rotation/scale until it looks right (it varies from model to model) and thats it for fixing that (this works for any bone with custom shapes)
now for the mouth issue. some characters don't have that complex facial bone rig on their lobby models and are identical to their in-match models and those models don't have the mouth bones properly parented. go into edit mode and FIRST select the lower mouth bones and THEN shift+select the jaw bone, hit ctrl+p and select "keep offset"
after that select tongue_03 > tongue_02 and press ctrl+p and repeat for tongue_02 > tongue_01
and after that's said and done you should have proper jaw movement now
how to fix custom bone shapes + mouth bones on certain models
OMG YOU'RE A BLESSING 🔥 I'll try it when I can. I've been modeling with it sideways
Still not working right. ill try again
im using the all black hoodie dd
still not working
i tried
did you actually because this tutorial could not be anymore straightforward and simple
like not even trying to be funny but did you actually attempt to do anything in this thread?
Is there a way to fix the Eye bones?
I fixed it but I can't tell you its the best or easiest method.
Well any help is a good help lol
I'm outside right now and will be home in an hour if that's okay with you. I don't remember the names of tabs 💔
Does it look like this?
Its fine
I can wait
No its not these bones that are not working
Ohh those I don't know, I moved the irises manually
Alright, I'll play with it and will tag you if I get it to work
select eye pole bone > shift-select the actual eye bone > ctrl+shift+c > select damped track
do that for each eye bone and it should be fixed