#I have created an rig ui for the community

1 messages · Page 1 of 1 (latest)

winter panther
#

Hey everyone! 👋

What I Built

I created a rigui designed specifically for game character rigging workflows:

Advanced Manual Organization System__

  • Multi-Select Functionality: Select multiple bone collections with checkboxes for efficient bulk operations
  • Smart Grouping: Create and manage bone collection groups with custom labels
  • Bulk Operations: Assign multiple collections to groups in one operation
  • Quick Group Assignment: One-click assignment to common rigging groups (Arms, Legs, Torso, Head, Hands, Feet, Fingers, Spine, IK, FK)
  • Visual Feedback: Clear selection indicators, bone counts, and organization status

📋 How to Install & Use

Installation:

  1. Download the rp_rig_ui.py file
  2. Open Blender and go to Scripting workspace
  3. Open the script in Blender's text editor
  4. Click "Run Script" to install the add-on
  5. Find it in the 3D View sidebar under "RP Rig UI" tab

Basic Usage:

  1. Select your character - Must be an SK_ armature (e.g., SK_CharacterNumber)
  2. Click "Sync Collections" to load bone collections from your rig
  3. Enter "Edit" mode for advanced organization features
  4. Use checkboxes to select multiple bone collections
  5. Create groups and use bulk assignment tools
  6. Save presets for reuse across different characters

⚠️ Important Requirements:__

  • Armature Naming: Must start with "SK_" (e.g., SK_CharacterNumber)
  • Bone Collections: Your rig should have bone collections properly set up
  • Works in: Both Object and Pose modes (advanced tools in Pose mode)

💾 Preset System:

  • Save Configurations: Store complete rig organization setups
  • Load Presets: Apply saved organization to new characters
  • Manage Presets: Rename, delete, and organize your saved configurations

Feel free to send me any feedback or suggestions

hollow ferry
drifting mantle